A cross-browser engine which is very flexible and comes with an extensive API.
It uses object-pooling to reduce garbage collection.
Abstraction around the Canvas DOM element and any DOM element exists to standardize access to the capabilities of 2D rendering.
Box2d is the physics engine integrated, has support for touch inputs and much more.
It is a HTML5 game framework for building games that'll feel native and work fast in modern touchscreens and desktop browsers.
LimeJS is created with Closure Library built by Google and comes with functions/classes to control the timeline, events, shapes and animations.
Also, the framework has full support of sprite sheets (you can collect all images inside a single file).
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