CSSRockstars

Posts Tagged ‘ActionScript’

Snipplr is a website where you can store / share your code snippets and find the ones that are already shared by other users.

It is great to find real-world working code examples with an organized interface which saves a lot of time.

Snipplr covers almost every language from ASP, ASP.NET, PHP to Ruby, Django or AS3.

Web Developer Codes

A feature I like is seeing the codes shared by a specific user (nice feature for following users whose coding style is much familiar to you).

Snipplr is absolutely a must-bookmark for a developer.

Degrafa is a declarative graphics framework fo Flex which aims:

  • Bringing the graphics classes up a level to provide a common ground between developer and designer within Flex
  • Enabling the graphics classes to become first class citizens within the Flex framework.
  • Minimizing the learning curve of Flex graphics development.

Degrafa allows you to use MXML markup to draw shapes, make complex graphics, create skins and also includes advanced CSS support.

Flex Graphics

Rather than ActionScript, MXML is easier to read an learn, specially for a designer’s point of view.

There are great samples of what can be done with Degrafa here.

Gaia is a front-end Flash framework for AS2 and AS3 and is designed to dramatically reduce development time.

It provides solutions to the challenges and repeated tasks faced with front-end Flash site development, such as navigation, transitions, preloading, asset management, site structure and deep linking.

Gaia Flash Framework

There is a nice screencast here.

Gaia’s unique event hijacking engine enables you to achieve some really complex behavior with very little code. Additionally, Gaia has scaffolding which generates all the base files for your site, including Flash files, class files, and even exclude.xml files!

It uses SWFObject and SWFAddress and also forces applications to support deep linking (great for SEO purposes).

If you’re developing Flash sites and want to speed up your Flash workflow with rapid development and don’t want to have to learn a complicated framework API, give Gaia a test drive.

Tweening classes for Flash makes it easier & more stable to create animations based on real time rather than Flash frames.

Tweener is a class used to create tweenings and other transitions via ActionScript code for Flash.

The fluid syntax of Tweener allows it to be used to tween any numeric property of any object of any class, so it is not tied to specific properties of built-in classes such as MovieClips or TextFields.

Flash Tween Class

Once included on SWF movies, Tweener currently takes 8.8kb (AS2 FL2), 9.2kb (AS2) or 10.4kb (AS3) of the total compiled file size. It can be compiled with the Flash IDE, MTASC, or Flex SDK (even with strict rules on).

It’s released and maintained for these versions:

  • ActionScript 2.0, for Flash 7+ and Flash Lite 2.0+
  • ActionScript 2.0, for Flash 8+
  • ActionSctipt 3.0, for Flash 9+
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