Lightweight Flash Tweening Engine: gTween
20
Aug
gTween is a lightweight (4.5kb) Flash tweening engine for AS3.
The engine is fast (1500 instances, 0.5s duration, ~25fps) & it is resource-friendly – consumes CPU carefully.
gTween has an attractive proxy tweening property that allows you to work with tween destination values the same way you would work with them on the target object.
Some features of gTween:
- Interrupting tweens
- Sequencing tweens
- Multiple timing modes
- Pause all
- Activate, init & complete events. And, custom progress points
- Auto-hide, auto-reverse, smart-rotate & more..
Requirements: No Requirements
Compatibility: AS3
Website: http://www.gskinner.com/blog/archives/2008/08/gtween...
Demo: http://gskinner.com/libraries/gtween/demos/Demo.html
Compatibility: AS3
Website: http://www.gskinner.com/blog/archives/2008/08/gtween...
Demo: http://gskinner.com/libraries/gtween/demos/Demo.html
- Tags:
ActionScript
- Filed under: Flash, Goodies, MIT License
- 3 Comments























3 Responses for "Lightweight Flash Tweening Engine: gTween"
its interesting.thanks for sharing it.
Ronald
it’s a pity it hasn’t got as2 version. most of our clients, agencies still requires as2 programming. so i’d rather stick to my favourite Tweener class
I have been looking for something like this for the past week. Finally someone posted a link.